Easy Game App Development in Python, Even for Beginners by K Satocchi
Author:K, Satocchi
Language: eng
Format: epub
Published: 2022-05-07T00:00:00+00:00
Let's define variables
Explanation
GAME_W , GAME_H = 10, 18 #Specify the range of blocks that can be drawn
SCN_W , SCN_H = 400, 720 #Specify screen size in pixels.
#Define how many pixels a block is. Use operator // and return an integer
BLOCK_W, BLOCK_H = SCN_W // GAME_W, SCN_H // GAME_H
TIMER_WAIT = 50 #Specify how long to wait for the timer in milliseconds
get_time = lambda: time() * 1000#time() returns the number of elapsed seconds.
#milliseconds are used in this case, so multiply by 1000.
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